Emu dolphin เล น mario strikers ไม ม ภาพ

I just installed dolphin emulator on series x and went to go load up super Mario strikers for GameCube and I loads fine but as soon as I got to start a match I get stuck on a purple loading screen… anyone have this issue on any other games and know of a fix for this?

Super Mario Strikers, known as Mario Smash Football in Europe and Australia, is a five-a-side soccer game with a sequel, Mario Strikers Charged. The game's developers had worked on the NHL series before development of Strikers, which served as an influence for the fast-paced and physical nature of the game.

Strikers is a sports game game incorporating characters and themes from the Mario series. The game features the basic aspects and objectives of a soccer game, although no referees are present and characters can legitimately shove others out of possession of the ball. As in other games such as Mario Power Tennis, the player can use Mario-themed items such as bananas and red shells to hinder the opposition and gain the advantage. Each team's captain can also use "Super Strikes" that, if timed accurately, will result in two points scored for the striker's team. Each team comprises a goal keeper, a main Mario character (captain), and three of the same secondary Mario characters known as "side kicks".

Emulation Information

16:9

Super Mario Strikers has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.

Enhancements

16:9 Horizontal FOV/UI

NTSC-U

021A9F6A 00000000 021A9F72 00000048 0216FBFA 00009CC4 0216FC02 00009CC8 041B6804 C0029D90 041B6808 FC1DE82E 041B680C EC420024 041B6810 FC201090 04376968 3FD55555 0437696C 3FA00000 04376970 3FA00000 0437693C 44200000 48010000 00373DF8 DE000000 80008180 3C002F00 000000FF 0437693C 44555555

Problems

Incorrect Loading Animation

Prior to 5.0-5874, the loading animation requires RealXFB to display properly. After 5.0-5874, the loading screen requires XFB to texture only to be disabled to display properly.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting NotesStore XFB Copies to Texture OnlyOff Show loading animations

Version Compatibility

The graph below charts the compatibility with Super Mario Strikers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Does anyone know if this game can be played using netplay successfully? Trying to play with a friend using 4.0 but crashing whether using netplay or not. Usually crashing before getting into a match.

no crashes here, game works normally.

Hi sorry I am new to this... my Super Mario Strikers crashes Dolphin as soon as Dolphin tries to open it... I do not know why it only chooses to do it with Strikers because Pikmin 2 and Lego Star Wars work fine... It also comes and goes because as soon as I downloaded the latest version, it worked wonderfully. Then I exited Dolphin and took a shower. When I got back, it would not start again. I am using Windows 8.1. Any help is appreciated.

I have the same problem. I want to play this game on my samsung galaxy s6 edge +. I've used several editions of the dolphin emulator. Currently running 5.0-163. All versions crash as soon as I open super mario strikers. I saw multiple videos of people that got it to work on a regular samsung s 6. But non of the YouTube videos show how they got it to work. Does anyone els use a s6 edge and got the emulator working? I also used development editions of dolphin, custom settings and other games. But non of them worked out for me. Any help is appreciated.

Starting from build 5.0-6000 and newer there are some little graphical glitches. The loading screens are purple/pink.


graphical glitches at loading screens. build 5833 is the last one where it works. starting at build 5874 and newer it does not work.


sorry for the many posts...you can also delete it, but i wanted to say that i fixed it with disabling Store XFB Copies to Texture Only in Graphics Config -> Hacks

Emu dolphin เล น mario strikers ไม ม ภาพ

Posts: 6 Threads: 0 Joined: Jan 2020

A recommendation to anyone playing this with the internal resolution set to anything above native, enable the hack "Immediately Present XFB". It will keep the loading screen high-res when loading a match. Before it would go blurry/low-res while it was loading which could be quite jarring.

Blurry without setting enabled:

Nice and crisp with setting enabled:

Only side effects I've noticed are the 3 squares above the "Loading" text don't appear and the very first "Loading" when the game boots up looks very pixelated. But it's worth it because you'll see this loading screen before every match.